The deathlike silence of production...

Written by Sándor Moldán, Creative Lead. Ummm... Where did we go? Why has the blog gone so quiet all of a sudden? Well, this is the culprit: http://store.penny-arcade.com/products/pax-aus-indie-showcase-2014-game-submission I went to the inaugural PAX Australia in Melbourne last year and was really impressed by the…

Concept art of the week #6

Written by Sándor Moldán, Creative Lead. Concept Art Of The Week for Week 6 is our concept art for the 3D model of a Lánaraï Female, equipped with light armour. In fact, this was the first ever concept and model that we created for the game. Art Director: Sándor Moldán…

Concept art of the week #5

Written by Sándor Moldán, Creative Lead. Concept Art Of The Week for Week 5 is the grim and dark northern home of the Kheïtanni – the unforgiving fortress city of Kheïtan that rises amidst the shadows of the cold peaks of Evermoon Crag. Art Director: Sándor Moldán Concept artist: Eren Arik…

Concept art of the week #4

Written by Sándor Moldán, Creative Lead. Concept Art Of The Week for Week 4 depicts the towering mountain city of the Lánaraï – the twin peaks of The Pillars Of Heaven. Art Director: Sándor Moldán Concept artist: Eren Arik View or download full image The tall mountain range of The Silver…

2D People In A 3D World

Written by CJ Hurtt, Writer/Content Planner. It’s really easy to paint the Kheïtanni as the bad guys. I mean, look at them. Very angry faces, bones everywhere, weapons always bloody, and they wear the skulls of their fallen enemies on their burnt and disfigured wing nubs. They do…